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Author Topic: Simulations  (Read 372 times)

spocklin

Simulations
« on: May 25, 2016, 03:00:22 PM »
As it currently stands pirate raids are still rare. I would like to see the simulation delay for the server be bumped to 70-90.

Sachys

Re: Simulations
« Reply #1 on: May 25, 2016, 03:12:52 PM »
As it currently stands pirate raids are still rare. I would like to see the simulation delay for the server be bumped to 70-90.

Not sure what the hell yer on about spockface! O____o

ErthParadine

Re: Simulations
« Reply #2 on: May 25, 2016, 03:57:21 PM »

spocklin

Re: Simulations
« Reply #3 on: May 25, 2016, 07:40:11 PM »
Yes that is what I am talking about.

Exitar

Pirate spawning
« Reply #4 on: May 26, 2016, 01:09:32 PM »
It'd be sweet if we could have our homebases attacked by small-large fleets of pirates. Just saying.

spocklin

Re: Pirate spawning
« Reply #5 on: May 26, 2016, 02:56:31 PM »

Sachys

Re: Simulations
« Reply #6 on: May 26, 2016, 04:09:59 PM »
Yeah, lets have an increase then (no vote due to no option / details of whats what).

spocklin

Re: Simulations
« Reply #7 on: May 28, 2016, 12:12:11 AM »
Please Erth make this happen :P

Sir_Rob_DSM

Re: Simulations
« Reply #8 on: May 29, 2016, 06:00:17 PM »
so  you want an increase in the pirates spawn and a decrease in timer ( so there more spawned overall )

id vote for that

spocklin

Re: Simulations
« Reply #9 on: May 29, 2016, 06:57:46 PM »
Yes we want to see more pirate raids on factions.

ErthParadine

Re: Simulations
« Reply #10 on: June 05, 2016, 11:29:32 AM »

Captainairspeed

Re: Simulations
« Reply #11 on: June 05, 2016, 06:41:18 PM »
ok I think its abit too high you cant go anywhere without being attacked and trying to build on planets is a nightmare as waves after waves of pirates start attacking can we get it reduced
I'll get around to doing It later right now I'm doing something else

ErthParadine

Re: Simulations
« Reply #12 on: June 23, 2016, 12:36:48 AM »
We're getting quite a bit of negative feedback on the current "80" setting, especially with the better pirate ships.

Moving this from 80 --> 200 at next restart. Let's see how that works out for everyone.